Author Archives: dustin

Kingdoms In The Sky

I need a vacation. Not just a vacation, but something more than a vacation. I need to get my mind right. Sometimes I think about quitting my job and going into temporary retirement. But this would be inadvisable without a … Continue reading

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Making Blogging More Awesome

So I got to thinking about what my next job might be today. I’m a software Developer, and to borrow Neal Stephenson’s terms, I seem to be more of a honer than a forger.  I haven’t developed too many new … Continue reading

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New Year

It’s New Year’s Eve, so an appropriate time to make resolutions and such.  I won’t describe them in depth; I’m mainly putting this here as a place to remember them. Resolution: Remember the Chaoist’s creed: Nothing is true; everything is … Continue reading

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Technical Books as Projects

I never seem to be able to read technical books.  It’s fun to buy them, but then I get a little ways in and forget about it.  I usually treat reading as recreation.  Maybe I need to treat reading a … Continue reading

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The Plural of Lego

I’m reading Microserfs (first chapter here), which is great so far.  In the second or third chapter the characters start talking about playing with “Lego”.  Whenever I hear somebody use “Lego” as a collective noun, I get this angry feeling … Continue reading

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How To Win At G-Bike

G-Bike is a mini-game within Final Fantasy 7.  It is found in the Wonder Square of the Golden Saucer area, and can be used to win GP, which can then be used to compete in the Battle Square.  It is … Continue reading

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410 Gone

Another famous programmer has deleted his social media accounts and pulled down his websites.  The first one was _why This one is (was?) Mark Pilgrim, author of Dive Into Python, Dive Into HTML5, and several other resources with similar names.  … Continue reading

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Well Played, Pavlov

I’ve apparently figured out the trick to everything I’ve ever done that remotely resembled discipline.  First of all, it takes the form “Whenever X, do Y.”  Second, there has to be a tangible result each time.  Third, it has to … Continue reading

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9/12 Truth

I’ve been listening to a podcast called Out There Radio.  It ran for two years on the University of Georgia radio station (mid 2005 to mid 2007), and delved a bit into things like Bigfoot, and “hidden history,” before finding … Continue reading

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Problem Language

I’ve noticed that in ALL problems, once I establish a solid consistent language around the feature I’m building, the programming part is easy. This is true even on complex problems. Its very rare to have a problem I can talk … Continue reading

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